Cosmic Cupcakes & Little Green Men

Updated: 2 days ago

(Official Lore of the MetaMuffins)


- A Shoonya Art Production -

 

Note: All artwork from the story will be made available as the story unfolds, as 1 of 1, high res. NFT art pieces within the 'Cosmic Cupcakes & Little Green Men' Collection on OpenSea. The collection will be capped at 35 images.



 

Introduction


The MetaMuffins Have Landed!...

We find ourselves in the Lantrusian Galaxy, dwelling amongst it’s billion’s of planets and stars, on a little, sparkling blue green planet, named Torgon… the year is 2304. On Planet Torgon, something very strange has happened, which has brought both curiosity and fair amount trepidation to the Torgonian populace. On a clear summer day, as hundreds of Torgonians were going about their daily routines, a large portal was seen temporarily opening up in the sky above them, what many are now calling 'The Big Oven in the Sky'. From it a steady stream of large and curious muffin-beings were witnessed raining down from the sky. When all was said and done, a total of 2,222 massive muffins had emerged, before the portal closed itself back up and then mysteriously vanished. These muffins are now being referred to by the Torgonian populace as 'MetaMuffins' (muffins from the beyond). These miraculous muffins have been observed to include a wide variety of different personalities, and toppings. They all appear to be freshly baked (some maybe a bit more baked than others) and eager to explore this new land they have found themselves in.


 

Chapter 1


Planet Torgon


Torgon is the 5th planet of 12, in its solar system. It was first colonized by earth humans in 2235, and is the 47th planet of 385 known planets, so far to be colonized either directly by earth humans, or by the descendants of earth humans. In the early 2200’s, humans on earth became capable of traveling vast distances through space, in a fraction of the time previously needed. This was due to advances and breakthroughs in gravitational propulsion systems, and time-space warping technology. These advances came about in large part, due to the accumulated knowledge and insights drawn from decades of tests and research surrounding 2 separate, though nearly identical alien crafts found on earth. One craft was found in the year 2147 on Unimak Island in Alaska, and the other in 2173, in the north-central region of Tanzania. Researchers still do not know why the crafts were left there, and why in such pristine condition.


Scientists through extensive research and tests, found that the crafts were built using advanced metallurgy techniques, using previously unknown metals, capable of withstanding, and harnessing massive gravitational and reverse gravitational forces. At the center of each craft was a powerful gravitational motor that hooked up with the passenger’s electro-magnetic energy system, utilizing an electro-magnetic body mold built into the drivers seat and arm rests. The craft, through this advanced electro-magnetic feedback system, was able to register the driver’s subtle thoughts and intentions for operating the craft, and was then capable of generating massive gravitational and reverse gravitational forces to propel, stop, and direct the craft, through the drivers intent alone. These forces when applied and directed with great precision and accuracy, then enabled the craft to essentially bend and fold the time-space continuum. In so doing, the time-space warping vessels were able to in a sense surf on these gravitational waves, to their specified destination. The crafts were also outfitted with advanced AI systems for navigation, communication, entertainment, and so on.

The first successfully replicated craft, fitted for a human driver, was built in 2205. Much trial and error was needed in the early stages of learning how to use this technology more skillfully. Passing too closely to massive black holes, supernovas, or planets with hostile, space faring inhabitants, were some of the main threats encountered.


Over the years this technology continued to advance and become even more precise, and our knowledge and mapping of the more distant reaches of the universe also continued to increase exponentially. The quality of space travel up to the present year of 2304 has therefore improved significantly, compared to a few hundred years earlier. For instance, travel to a distant galaxy that was once over 5.5 million light years away, like the Lantrusian Galaxy of planet Torgon, now in the present day only takes a tiny fraction of the time to travel to. Travel to Torgon from Earth, prior to the initial breakthroughs, would have taken at least 6 million light years, and now takes just a few days, in a comfortable, and sometimes even luxury, 3D nano-printed, time-space warping vessel. Among all of the hundreds of planets that earth humans have colonized in some form or fashion, Torgon remains to be one of the favorites.


For those traveling to the Lantrusian Galaxy to visit Planet Torgon, a little extra travel time must still be factored in, due to needing to pass through the Torgon planetary checkpoint. For planetary security, many planets now utilize an Exsenso-sphere technology which creates a massive energetic ‘smart sphere’ that surrounds the respective planet’s atmosphere. This acts as a sort of gravitational radar to detect anything trying to pass through it’s field, recording any disturbances in the time-space gravity field. This security field also has advanced tech-scrambling capabilities for any gravity propelled crafts, so that the craft’s ability to warp time and space becomes temporarily disabled, which is usually long enough for planetary border patrol to apprehend the trespassing vessel.


- One of the Galactic Transport stations, above planet Torgon


 

Torgon is an especially popular destination for humans, as it shares an atmosphere and climate range similar to earth. Traditionally referred to as a ‘goldilocks planet’, Torgon resides at an optimal distance from its sun, and also has ample water, oxygen, and a variety of plants, animals, and habitats, which allows humans to not only survive, but to thrive. The humans that live on Torgon are usually referred to as ‘Torgonian Humans’, to distinguish them from humans living on other planets, and in other galaxies. Living along-side these Torgonian Humans, are various beings, both native to Torgon, and also various immigrants from other planets, solar systems, and galaxies, who are either visiting, or who have chosen to make Torgon their new home planet.


Torgonian's have historically been known to be a very tolerant and accepting planetary community, in regard to their attitude toward extra-terrestrials visiting from other planets and galaxies. This accepting attitude usually remains as long as the visitors are not coming with any intent to harm the planet and its inhabitants. Initially in 2235 when the first humans arrived on Torgon, the native inhabitants were somewhat weary of the new arrivals, though over time humans came to be more widely accepted, and are now one of the more populous species on the planet. Torgon is quite diverse in regard to the number of different alien species that live there and who have immigrated from other planets, which is in large part because of the planetary community’s fairly open and accepting attitude. Each alien species brings its own ways and cultures, mixing into the greater Torgonian hodge-podge. The dwellings, music, art and stories vary widely, with songs and tales of adventures found throughout the galaxy… and for some even further beyond.

- An example of a Peeper People dwelling, one of the native tribes on Torgon


 

The most common languages on Torgon are the native Torgonian dialect, Mubbel-wup, as well as English, Mandarin, and Spleez-nooc, though beyond that there are several thousand other alien dialects that are spoken throughout the planet, due to the high level of extra-terrestrial immigrants on Torgon. All Torgonians, and visitors of Torgon, especially those who are attending school, or wanting to join the Torgonian workforce in some way, are required to either have voice translation software within their neural-tech database, or if not using neural-tech, must wear a standard voice translation device while in public. The translation device is a tiny voice-box that is worn within the ear, and works with over 300,000 different alien dialects. After the listener’s base language has been pre-specified, and the new language being heard is detected by the device, it automatically changes the words and vibrations being heard by the listener, into the listeners own spoken language. For some alien races on Torgon the voice box is unnecessary, as some have the ability to communicate telepathically, and therefore bypass the need. For about 1/4 of the population on Torgon the voice-box is unnecessary as well, as some are already using some sort of a neural-tech device, with voice translation being a standard app. in the database.


Neural-tech devices are utilized not only by many humans, though also by some animals, and various other alien species on Torgon. The device, which is small and disk shaped, and about the size of a thumbtack, is inserted just under the skin, near where the brain stem connects into the base of the skull, or skulls, for those with multiple heads. The actual installation procedure takes just a few minutes, minus the time for the initial brain scans and imaging.

In early versions of this technology they would drill a hole in the skull, seal it with the neural-tech chip, and from there insert fine wire threads into the brain, though in the current version nothing is done to the skull or inserted into the brain. Each device is instead matched up within both a digital, and electro-magnetic energy grid which is intricately mapped with the user’s physical brain. By using a digital map and scan, the device connects into the brain electro-magnetically, using hundreds of thousands of super precise, neural information links which are matched to the neural synapses in the brain. You can think of it as a 3D brain scan, that holographically maps your entire brain’s neural circuitry, seamlessly linking the communication highway between organic life, like humans, and AI.


Base versions of this initial technology were first being developed around the year 2000 on earth, where it was being used to help treat various disabilities like strokes, head injuries, and so on. Some view the technology as a valuable commodity, as having the neural-tech procedure done allows the user to link up more fully with the larger AI database, allowing for powerful processing and comprehension abilities, and to more seamlessly interface with various AI systems throughout the planet. Even with these benefits though, there are still some who prefer to instead have a greater degree of separation from the continual technological bombardment, that neural-tech can sometimes present.


- Chameleon with neural-tech, meditating in the Torgonian landscape


 

With the exception of the Ash Ole Bird, which is a very loud and obnoxious bird populating certain parts of the planet, Torgon has been a relatively peaceful and harmonious place for those living there, for most of its known history. In the last hundred years though, this has changed, as marauding space pirates have begun to ransack Torgon for its valuable energy-mineral resources. These space pirates have most often come in the form of mechs, battle droids, and harvester droids. They are drawn to Torgon specifically, for on the planet is found a rare energy-mineral called Torganite Ipsillium.

Ipsillium is highly valued, and so far, at least by Torgonians, is known to only exist on Torgon, and a handful of other life supporting planets. Its great value is due to its stable yet adaptable energetic structure, being able to transform between electric, gaseous, and solid states, depending on the other synergistic minerals it is combined with. It also has no known toxic properties or emissions when used as an energy source, as compared to other energy sources commonly utilized on other planets. This energy mineral travels beneath the surface of the ground in vast energetic webs, networks, and springs throughout the majority of the planet. It is most highly concentrated in a specific area of Torgon, called the ‘Ipsillium Energy Fields’. Due to the high concentration of Ipsillium in this area, a vast array of radiant and energy-infused plants, trees, springs, and wildlife exist there.


- Fred Frio meditating in the Ipsillium Energy Fields region of Planet Torgon


 

Directly in and surrounding the energy fields region one can find an abundance of rolling hills, streams, scattered trees, and various kinds of wildlife. Many Torgonians enjoy hiking and camping in these areas, or like to visit just to find a peaceful spot to relax and enjoy the surroundings. Visitors to this area can usually expect to find and observe many bizarre and unique plants and creatures during their stay. One such creature is the 3 Headed Silky Scrombat.


The 3 Headed Silky Scrombat is in some ways similar in function to a mushroom, in that it draws its life energy up through an intricate web of Ipsillium mycelial channels that it is connected to, passing throughout the ground beneath it. These underground Ipsillium channels also create an underground information link with other Silky Scrombats in the area, communicating nearby threats, sharing nutrients, and so on. Their bodily energy channels are often seen to be illuminated throughout their torso region, as the Ipsillium energy pulses through them. The Silky Scrombats have also been known to possess both telepathic and telekinetic abilities.


- The 3 Headed Silky Scrombat

The plant life in the area, also has found ways to tap into the abundant Ipsillium energy. One such plant species in the area is called the Icy-Yew Flower, which has a central eye in its bloom, and Ipsillium energy orbital receivers as its petals. It survives by using its petals as receivers to draw in the trace amounts of Ipsillium from the atmosphere surrounding it, as well as drawing it up with its roots from the ground below.


- The Icy-Yew Flower


 

A more fearsome inhabitant of the region, and seldomly seen, is the Carnivorous Cub Tail. The Cub Tail is a predatory creature that has evolved to prey on some of the native inhabitants in the area, in particular the Fuzz Wuppins. Fuzz Wuppins are small, furry beings looking similar to a small bear cub, or teddy bear. These forest inhabitants are fond of foraging for wild mushrooms, which are usually found in the more forested areas and ecosystems of the Torgonian landscape. The Carnivorous Cub Tails are aware of this and therefore will try to camouflage themselves within the forest landscape, with only the end of their tail remaining the most visible, which also happens to closely resemble a Fuzz Wuppin. These fearsome creatures usually venture to the edges of the forest to hunt only after it has started getting dark out, so that their camouflage and stealth capabilities are heightened that much more. Once in position, the Cub Tail gently waves and wiggles its tail in a way imitating a foraging Fuzz Wuppin. Seeing this, a true Fuzz Wuppin may then approach thinking it to be perhaps one of their own, or someone from a neighboring tribe. By the time it realizes it has been duped, it’s usually too late, and the Cub Tail goes in for the kill.

- A Carnivorous Cub Tail, luring in a curious Fuzz Wuppin

Another lesser seen creature living in this region, is the Ipsillium Satchel Snake. This creature can grow to a length of around 30 feet long, and lives primarily under ground. There it stores up Ipsillium energy in small sack-like appendages running along the length of it’s snake-like body. These sacks inflate and glow a radiant bluish color when they are filled with Ipsillium, and when empty they then deflate and retract, and also lose their bluish hue. The Satchel Snake is mostly harmless and is seen above ground only in rare instances during the Satchel Snake mating season, when it leaves its burrow in search of a mate.


 

Deeper within the Ipsillium forests there are also known to be giant Forest Oracles. Torgonian folklore commonly speaks of there being at least 5 different known Oracles, existing within the vast reaches of the forests on Torgon, with some thought to be over 3 thousand years old. For those who speak of encountering an Oracle, each encounter seems to be somewhat unique, though also sharing some commonalities. The Oracles are commonly said to be giants that are over 15x larger than a human, each with a large and youthful looking humanoid head and arms, a snake-like body, and flames of energy for hair.


Forest Oracles are said to be very peaceful creatures, yet also with great power. Being in the immediate presence of a Forest Oracle is by some said to feel like being held in a powerful, yet nurturing blanket of energy. The immediate surroundings of the Oracle, and those in said surroundings, seem to somehow become energetically enlivened, often awakening an individual’s deeper inner faculties and insights. Sometimes the energetic shift passes shortly after the encounter, though for some the shift carries on more steadily and deeply into their lives. Beings seek out the Oracles for a variety of reasons and intentions, though only to those who are most pure of heart and sincere do the Oracles usually choose to reveal themselves.


- A Torgonian human making an offering to a Forest Oracle


 

Chapter 2


The Great Divide


The whole of the Torgonian landscape, especially in the energy-fields and forest regions, is dense with Ipsillium. All of the native plant and animal life have evolved to live symbiotically with this energy-mineral, and in addition it is the primary source of energy for the larger cities on Torgon, like Tech-tropolis. It powers houses, buildings, street lights, hovercrafts, and so on. Torgonians recognize that Torganite Ipsillium is naturally occurring, though will only continue to replenish itself when a certain level of harmony and balance is maintained between all of the different plants, animal species, and planetary inhabitants. When this harmony is not respected, and the natural resources are taken greedily and in haste, this natural replenishment of resources decreases. Those living on Torgon therefore do their best to not take their precious resources for granted, and to have respect and gratitude for the living environment that helps to support and sustain them.


Unfortunately for the Torganians, there are less conscientious beings outside of Torgon, who would like to utilize this energy-mineral for their own purposes, and don’t mind harvesting and utilizing it in a more reckless way. The mechanized space robots, who have been raiding Torgon, were eventually determined to be originating from planet Vorax, in the Narubian Galaxy.


Vorax is a planet that is sometimes referred to as a ‘grey giant’, with a toxic atmosphere, and dwindling natural resources. The sole alien race living there, the Voraxians, are in many ways quite technologically advanced, though in favor of ‘technological advancement’ at all costs, they squandered their planet’s natural resources to continue to build and fuel their growing fleet of machines, droids, and planetary infrastructure. Now because of this, they have resorted to raiding distant galaxies containing the planets in possession of the specific energy-minerals they need. This then allows them to continue to feed their machines, and to also feed their insatiable thirst for technological advancement, and increased dominance over other planetary civilizations. In the Voraxians ongoing quest for technological advancement, and dominance, they have simultaneously turned a blind eye to their ‘inner technology’ of spirit, and their deeper connection to life on their planet, as well as on planets elsewhere in the universe.


The Ipsillium that is found on Torgon is one of the essential ingredients needed by the Voraxians to power and build their fleet of robots and to continue expanding their technology, as Ipsillium was once present and utilized on Vorax as well. This was until all of the planet’s Ipsillium energy channels dried up, due to the continued destruction and neglect of the environment by the Voraxians.


The Voraxians in appearance are small humanoid beings, about 2/3 the size of a human, with no hair, a larger head and eyes, a small mouth, and a greenish grey skin tone. It is estimated that there are probably close to 500,000 Voraxians currently still living on planet Vorax.


- Voraxian in a mech-cruiser, on planet Vorax


 

The Voraxians are a telepathic alien race, and are distant relatives of the alien race that earth humans have commonly called the ‘Greys’. The Greys have been visiting earth for thousands of years in different manners. They have made repeated attempts to steer the society on earth in a more positive and peaceful direction. They have intervened on occasion to prevent the earth humans from destroying themselves and the planet through the irresponsible use of their emerging technologies, like nuclear weapons, and so on.


The Greys have seen firsthand what their distant relatives, the Voraxians, have done to seriously damage and deplete their own home planet. The Voraxians look very similar in appearance to the Greys, just having a slightly smaller head and brain. What differs more is their behavior, and what they hold to be of value within their culture and civilization.


The two alien races first split apart over 50,000 years prior to what is now the present day, in 2304. The Greys, who are both quite technologically and spiritually advanced, are a benevolent humanoid species, who call themselves Shuk-balas. Like their distant Voraxian relatives, the Shuk-balas communicate mostly telepathically. In addition to their peace keeping efforts with earth humans, they have also tried to gently steer other developing planetary communities who are in their technological adolescence, away from potentially harming themselves, their planet, and perhaps also eventually other planets.


One method the Shuk-balas have been recently deploying to scope out new planets, and further their peacekeeping efforts, is through the use their giant muffin scouts, what the Torgonians have been calling ‘MetaMuffins’ since their recent arrival on Torgon. A total of 2,222 of these muffin scouts have been created by the Shuk-balas through a combination of advanced technologies such meta-alchemy, brain and nervous system manufacturing, genetic and electrical engineering, robotics, chemistry, and so on. 30 different muffin scout types were created in total with a wide variety of different personalities and skill sets. At a height of around 10 - 12 feet tall, these muffin beings tower over the Shuk-balas, who are typically just 3 - 4 feet in height.


Shuk-balas are also commonly known to create, propagate, and partake in some very popular and powerful strands of extraterrestrial ganja, which most who have tried will tell you is truly out of this world. By infusing this galactic ganja into their muffin scouts through advanced alchemical processes, many of the MetaMuffins also tend to have a natural fondness for the herb. Even with this there is quite a variety of temperaments and interests within the MetaMuffin community. The Shuk-balas always treat their muffin scout creations with respect just as a loving parent would treat their child, and in return the MetaMuffins love them back and happily support them in their planetarian peacekeeping efforts.


 

Stay tuned for more, as the story unfolds!...


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